devices
Gamepad icon
Gamepad is an original glyphfox icon from the devices set, drawn on the 24 by 24 grid with 5 shapes. Its closed shapes also give it a solid style, generated at build time. Tags: game, controller, play, console.
Sizes, weights and styles
Every glyphfox icon renders along three axes. The stroke grows a little below 24 px so small icons keep their presence.
Sizes
Weights
Styles
Copy the code
Pick a format. Each snippet uses the package entry point for that stack; the props work the same everywhere.
App.jsx
import { GamepadIcon } from 'glyphfox/react'; <GamepadIcon />
App.vue
<script setup> import { GamepadIcon } from 'glyphfox/vue'; </script> <template> <GamepadIcon /> </template>
App.svelte
<script> import { GamepadIcon } from 'glyphfox/svelte'; </script> <GamepadIcon />
app.component
import { GlyphFoxIcon, provideGlyphFox } from 'glyphfox-angular'; <gf-icon name="gamepad"></gf-icon>
index.html
<glyph-fox name="gamepad"></glyph-fox>
index.html
<script src="https://cdn.jsdelivr.net/npm/glyphfox@1"></script> <glyph-fox name="gamepad"></glyph-fox>
index.html
<span class="gf-gamepad" aria-hidden="true"></span>
gamepad.svg
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="glyphfox glyphfox-gamepad" aria-hidden="true"><path d="M8.09 6L15.91 6A3.5 3.5 0 0 1 19.26 8.48L21.51 15.88A2 2 0 0 1 20.49 18.26L19.22 18.89A1.5 1.5 0 0 1 17.28 18.34L15.79 15.97A1 1 0 0 0 14.95 15.5L9.05 15.5A1 1 0 0 0 8.21 15.97L6.72 18.34A1.5 1.5 0 0 1 4.78 18.89L3.51 18.26A2 2 0 0 1 2.49 15.88L4.74 8.48A3.5 3.5 0 0 1 8.09 6Z"/><path d="M9 9.25v3"/><path d="M7.5 10.75h3"/><path d="M14 9.25h.01"/><path d="M16.75 12.25h.01"/></svg>
data URI
data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='24' height='24' viewBox='0 0 24 24' fill='none' stroke='currentColor' stroke-width='2' stroke-linecap='round' stroke-linejoin='round' class='glyphfox glyphfox-gamepad' aria-hidden='true'%3E%3Cpath d='M8.09 6L15.91 6A3.5 3.5 0 0 1 19.26 8.48L21.51 15.88A2 2 0 0 1 20.49 18.26L19.22 18.89A1.5 1.5 0 0 1 17.28 18.34L15.79 15.97A1 1 0 0 0 14.95 15.5L9.05 15.5A1 1 0 0 0 8.21 15.97L6.72 18.34A1.5 1.5 0 0 1 4.78 18.89L3.51 18.26A2 2 0 0 1 2.49 15.88L4.74 8.48A3.5 3.5 0 0 1 8.09 6Z'/%3E%3Cpath d='M9 9.25v3'/%3E%3Cpath d='M7.5 10.75h3'/%3E%3Cpath d='M14 9.25h.01'/%3E%3Cpath d='M16.75 12.25h.01'/%3E%3C/svg%3E
index.html
<!-- copy node_modules/glyphfox/dist/sprite.svg to your public folder --> <svg width="24" height="24" aria-hidden="true"> <use href="/sprite.svg#gf-gamepad"></use> </svg>
index.html
<!-- main.js: import 'glyphfox/runtime'; --> <i data-glyph="gamepad"></i>
icon.js
import { renderToString } from 'glyphfox/core'; import iconGamepad from 'glyphfox/icons/gamepad'; const svg = renderToString(iconGamepad, { size: 24 }); // or, with every icon registered by name: // import { toSvg } from 'glyphfox'; // toSvg('gamepad', { size: 24 });
Details
With a modifier badge
Add a badge in any corner with modifier or the name syntax. The icon is cut around the badge, so the result still passes the icon rules.
gamepad+checkgamepad+plusgamepad+xgamepad+alertUse it in your stack
Guides with the install, the props and the pitfalls for each stack: