gaming

Handheld icon

Handheld is an original glyphfox icon from the gaming set, drawn on the 24 by 24 grid with 6 shapes. Its closed shapes also give it a solid style, generated at build time. Tags: console, portable, game, retro, device.

Sizes, weights and styles

Every glyphfox icon renders along three axes. The stroke grows a little below 24 px so small icons keep their presence.

Sizes

16 px
20 px
24 px
32 px
48 px

Weights

weight 1
weight 1.5
weight 2
weight 2.5
weight 3

Styles

Outline
Duotone
Solid
sharp corners

Copy the code

Pick a format. Each snippet uses the package entry point for that stack; the props work the same everywhere.

Code formats
App.jsx
import { HandheldIcon } from 'glyphfox/react';

<HandheldIcon />
App.vue
<script setup>
import { HandheldIcon } from 'glyphfox/vue';
</script>

<template>
  <HandheldIcon />
</template>
App.svelte
<script>
  import { HandheldIcon } from 'glyphfox/svelte';
</script>

<HandheldIcon />
app.component
import { GlyphFoxIcon, provideGlyphFox } from 'glyphfox-angular';

<gf-icon name="handheld"></gf-icon>
index.html
<glyph-fox name="handheld"></glyph-fox>
index.html
<script src="https://cdn.jsdelivr.net/npm/glyphfox@1"></script>

<glyph-fox name="handheld"></glyph-fox>
index.html
<span class="gf-handheld" aria-hidden="true"></span>
handheld.svg
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="glyphfox glyphfox-handheld" aria-hidden="true"><rect x="5" y="2" width="14" height="20" rx="2.5"/><rect x="8" y="5" width="8" height="6" rx="1"/><path d="M9.5 15.25v2.5"/><path d="M8.25 16.5h2.5"/><path d="M14 18h.01"/><path d="M16 15.5h.01"/></svg>
data URI
data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='24' height='24' viewBox='0 0 24 24' fill='none' stroke='currentColor' stroke-width='2' stroke-linecap='round' stroke-linejoin='round' class='glyphfox glyphfox-handheld' aria-hidden='true'%3E%3Crect x='5' y='2' width='14' height='20' rx='2.5'/%3E%3Crect x='8' y='5' width='8' height='6' rx='1'/%3E%3Cpath d='M9.5 15.25v2.5'/%3E%3Cpath d='M8.25 16.5h2.5'/%3E%3Cpath d='M14 18h.01'/%3E%3Cpath d='M16 15.5h.01'/%3E%3C/svg%3E
index.html
<!-- copy node_modules/glyphfox/dist/sprite.svg to your public folder -->
<svg width="24" height="24" aria-hidden="true">
  <use href="/sprite.svg#gf-handheld"></use>
</svg>
index.html
<!-- main.js: import 'glyphfox/runtime'; -->
<i data-glyph="handheld"></i>
icon.js
import { renderToString } from 'glyphfox/core';
import iconHandheld from 'glyphfox/icons/handheld';

const svg = renderToString(iconHandheld, { size: 24 });

// or, with every icon registered by name:
// import { toSvg } from 'glyphfox';
// toSvg('handheld', { size: 24 });

Details

Namehandheld
React, Vue and Svelte componentHandheldIcon
Icon data exporticonHandheld
Categoriesgaming
Tagsconsole portable game retro device
StylesOutline, Duotone (fill of the closed shapes), Solid
Shapes6
LicenseMIT

With a modifier badge

Add a badge in any corner with modifier or the name syntax. The icon is cut around the badge, so the result still passes the icon rules.

handheld+check
handheld+plus
handheld+x
handheld+alert

Use it in your stack

Guides with the install, the props and the pitfalls for each stack: